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Game App Economy with JOOST VAN DREUNEN, CEO at SuperData Research

Games is the driving force behind the growth of major app stores both in terms of revenue and app numbers. This week we decided to invite an expert in the gaming field who comes from one of the leading mobile game analytical companies. Our guest is Joost Van Dreunen, CEO of SuperDataResearch.com.

 
The topics we discuss range from the challenges of analyzing mobile app data to why we even play games in the first place. We also discuss the history of SuperData Research, the company’s analytical reports and Microsoft acquiring Minecraft for 2.5 billion.

 
As one of the first academics to study video games, Joost also has over fifteen years of commercial research experience in interactive entertainment and technology industries. Before receiving a doctorate from Columbia University on the topic, Joost worked as an analyst on both the financial and consumer-side of the games industry for a variety of research outfits. Anticipating the shift to digital games early on, he founded SuperData in 2009. Joost is a recurrent speaker at major industry events such as GDC and Casual Connect, and is regularly quoted in both industry publications and mainstream press. In addition to his business adventures, Joost teaches at the NYU Game Center.

 
Art Dogtiev,
Head of Branded Content